Thank you for covering our game! The controls scheme follows the same direction as P.T. - Silent Hill game, where you HOLD RMB for a few seconds before interacting, it's not instant.
We updated the game recently, adding a little tutorial for the interaction control scheme and increased the size and height of the Hobo Alley Key, following player feedback. We also added a crosshair when zooming/interacting to let you (the player) know exactly where you are aiming.
If you ever feel like playing this new updated version, there is a second secret ending that you ALMOST achieved, but couldn't because you didn't hold RMB long enough. Hope you enjoyed playing!
Just got done playing this and I actually liked it. I am curious how many endings there are though as I got two endings. Love the design, spoopy music and concept! Thanks for making this.
Thank you for playing! There are only two endings, because we had only two weeks to make this game for a Jam, but the original concept featured 3 or 4 endings.
This game is so close to being awesome but makes a few missteps. Understanding that it's a jam title makes it a little easier to deal with but there's just so little feedback from the game. First off, the HOLD to interact with a lack of any indicator before the action takes place lead to me assuming something couldn't be interacted with due to the delay. Secondly, the low res filter makes it very difficult to see things from a distance. Because of the bench and blood surrounding it, I'm sure a lot of players will never find the key unless they come back to look at the game page like I did and see the screenshot. Overall, this was amazing in terms of its suspense, atmosphere, pacing and effects but those two choices dragged the whole experience down for me.
Thank you for your feedback! We adressed every issue in your video and comment, and we now believe that we achieved both an immersive and fun experience with our new 2.0 version of New Message.
If you'd like to give it a new try, there's a secret ending you may unlock by "enforcing your free will".
← Return to game
Comments
Log in with itch.io to leave a comment.
SKIP TO 7:45!
Thank you for covering our game! The controls scheme follows the same direction as P.T. - Silent Hill game, where you HOLD RMB for a few seconds before interacting, it's not instant.
We updated the game recently, adding a little tutorial for the interaction control scheme and increased the size and height of the Hobo Alley Key, following player feedback. We also added a crosshair when zooming/interacting to let you (the player) know exactly where you are aiming.
If you ever feel like playing this new updated version, there is a second secret ending that you ALMOST achieved, but couldn't because you didn't hold RMB long enough. Hope you enjoyed playing!
Thanks for getting back to me you guys! I'll be sure to try out the updated version to try and get the secret ending.
Just got done playing this and I actually liked it. I am curious how many endings there are though as I got two endings. Love the design, spoopy music and concept! Thanks for making this.
Thank you for playing! There are only two endings, because we had only two weeks to make this game for a Jam, but the original concept featured 3 or 4 endings.
Hope you enjoyed playing!
That's what I thought I just wanted to make sure I didn't miss anything.
This game is so close to being awesome but makes a few missteps. Understanding that it's a jam title makes it a little easier to deal with but there's just so little feedback from the game. First off, the HOLD to interact with a lack of any indicator before the action takes place lead to me assuming something couldn't be interacted with due to the delay. Secondly, the low res filter makes it very difficult to see things from a distance. Because of the bench and blood surrounding it, I'm sure a lot of players will never find the key unless they come back to look at the game page like I did and see the screenshot. Overall, this was amazing in terms of its suspense, atmosphere, pacing and effects but those two choices dragged the whole experience down for me.
Thank you for your feedback! We adressed every issue in your video and comment, and we now believe that we achieved both an immersive and fun experience with our new 2.0 version of New Message.
If you'd like to give it a new try, there's a secret ending you may unlock by "enforcing your free will".